Every survivor can equip one weapon and one nonweapon. Weapons generally increase the defense skill which is used to lower danger of missions outside the fort, increase the defense bonus during guard duty, and kill zombies faster during kill zombies missions.
Weapon Types
Name | Statistics | Type |
---|---|---|
Named Sword | +3 Defense, Perk: Ninja | |
Andy's Whip | +3 Defense, Perk: Recreation | |
Boomerang | +1 Defense | |
Stick | +1 Defense | |
Knife | +2 Defense | |
Fire Ax | +2 Defense, +2 Scavenging | |
Sledgehammer | +2 Defense, +2 Building | |
Golf Club | +1 Defense | |
Pickaxe | +2 Defense, +1 Building | |
Shovel | +1 Defense, +1 Scavenging | |
Baseball Bat | +1 Defense, Perk: Recreation | |
Nail Board | +2 Defense | |
Whip | +1 Defense | |
Sword | +2 Defense | |
Crossbow | +3 Defense, Perk: Hunter | |
Chainsaw | +2 Defense, +1 Building | |
Pistol | +2 Defense | Gun |
Shotgun | +4 Defense | Gun |
Hunting Rifle | +3 Defense, Perk: Hunter | Gun |
Submachine Gun | +3 Defense | Gun |
Assault Rifle | +4 Defense | Gun |
Rocket Launcher | +5 Defense | Gun |
Flamethrower | +4 Defense | |
Pea Shooter | +3 Defense, Perk: Green Thumb | Gun |
Minigun | +5 Defense | Gun |