Rebuild: Gangs of Deadsville is now in private alpha.beta! To get access, pre-orderyou thecan deluxeeither survivalistgrab editionthe fromgame theon [http://rebuildgamestore.steampowered.com/app/257170/ officialSteam websiteEarly Access]. Betaor testingfrom willthe startofficial inRebuild 2014website andat be available to anyone[http://rebuildgame.com who pre-orders the base edition toorebuildgame.com].
Below is a list of the game updates since the initial beta version (v0.614).
== Alpha Version 0.442 - Feb 4 2014 ==
== Bugfix build (beta v0.62) - May 20th, 2014 ==
* Fixed realtime freezing after injury bug
* Fixed factions onto and trapping massed zombies bug
* Fixed bug that made game nearly impossible to win
* Minor bug fixes
* Removed random success/failure from trading.
* Added %Discount (or makup) and a haggle button you can use up to 3 times to try to get better discount.
* Added negative effects to failed haggles.
* Haggling and %Discount now affected by leadership level.
== Alpha version 0.44 - Jan 31 2014 ==
* factions share the map with you (temp art)
* trading with factions (temp art)
* raiding and fighting with factions (unbalanced)
* a few random faction events (some with temp text; more coming soon)
* click on survivors in event picture to view their details
* "where" button takes you to where an event took place (temp art)
* almost all temp building art replaced
* survivors return to their old mission if you don't assign a new one
* allow changing large building types
* wasd map control
* allow multiple rivers on maps
* fixed invisible new people
* fixed backstory dialog when viewing new recruits
* fixes to world and river/coast generation
== Alpha version 0.43 - Dec 25 2013 ==
* new menu for creating & updating missions using a list of survivors (art in progress)
* after a mission, survivors return to the closest fort square
* survivor backstories (content in progress)
* survivor perks (content in progress)
* more building art
* notice shows if somebody dies on a mission (text in progress)
* ''Behind the Scene changes to map and dragging survivors''
== Alpha version 0.42 - Dec 3 2013 ==
* added zoom hotkeys (+ and -)
* fixed zoom buttons so they don't send you to blackness
* fixed bug that caused lag after day 100
* fixed day display after day 100
* stopped sending benign error reports about missing Destroyed textures
* farms now produce food all year round
* extra error checks for autosave issues should tell you if save not working
* fixed bug where units look all messed up
* fixed bug where zooming in on browser messed up building textures
* stop opening the squareMenu whenever you start a mission
== Alpha version 0.41 - Nov 29 2013 ==
First alpha release featuring the base game. [[Factions]], [[technology]], [[perks]], [[policies]], the [[campaign mode]] and [[plotlines]] are marked in the game with "coming soon" banners. The game is fully playable, albeit a bit unbalanced, and you can win it.
* Survivors can now hunt/fish at Parks/Fields that have been reclaimed.
* Bugfixes
** Fixed edge scrolling while dragging survivors on large monitors.
** Fixed opening building menu or radial menu on large monitors.
** Fixed missing Build Farm icon.
** Fixed outcome of Gustav gambling event.
** Fixed arrow key scrolling with radial job menu open.
[[Category:Rebuild: Gangs of Deadsville]]
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