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− | Rebuild: Gangs of Deadsville is now in |
+ | Rebuild: Gangs of Deadsville is now in beta! To get access, you can either grab the game on [http://store.steampowered.com/app/257170/ Steam Early Access] or from the official Rebuild website at [http://rebuildgame.com rebuildgame.com]. |
+ | Below is a list of the game updates since the initial beta version (v0.614). |
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− | == Alpha Version 0.442 - Feb 4 2014 == |
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+ | == Bugfix build (beta v0.62) - May 20th, 2014 == |
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− | * Fixed realtime freezing after injury bug |
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− | * Fixed factions onto and trapping massed zombies bug |
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− | * Fixed bug that made game nearly impossible to win |
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− | * Minor bug fixes |
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− | * Removed random success/failure from trading. |
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− | * Added %Discount (or makup) and a haggle button you can use up to 3 times to try to get better discount. |
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− | * Added negative effects to failed haggles. |
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− | * Haggling and %Discount now affected by leadership level. |
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− | == Alpha version 0.44 - Jan 31 2014 == |
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− | * factions share the map with you (temp art) |
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− | * trading with factions (temp art) |
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− | * raiding and fighting with factions (unbalanced) |
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− | * a few random faction events (some with temp text; more coming soon) |
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− | * click on survivors in event picture to view their details |
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− | * "where" button takes you to where an event took place (temp art) |
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− | * almost all temp building art replaced |
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− | * survivors return to their old mission if you don't assign a new one |
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− | * allow changing large building types |
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− | * wasd map control |
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− | * allow multiple rivers on maps |
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− | * fixed invisible new people |
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− | * fixed backstory dialog when viewing new recruits |
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− | * fixes to world and river/coast generation |
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− | == Alpha version 0.43 - Dec 25 2013 == |
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− | * new menu for creating & updating missions using a list of survivors (art in progress) |
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− | * after a mission, survivors return to the closest fort square |
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− | * survivor backstories (content in progress) |
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− | * survivor perks (content in progress) |
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− | * more building art |
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− | * notice shows if somebody dies on a mission (text in progress) |
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− | * ''Behind the Scene changes to map and dragging survivors'' |
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− | == Alpha version 0.42 - Dec 3 2013 == |
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− | * added zoom hotkeys (+ and -) |
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− | * fixed zoom buttons so they don't send you to blackness |
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− | * fixed bug that caused lag after day 100 |
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− | * fixed day display after day 100 |
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− | * stopped sending benign error reports about missing Destroyed textures |
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− | * farms now produce food all year round |
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− | * extra error checks for autosave issues should tell you if save not working |
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− | * fixed bug where units look all messed up |
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− | * fixed bug where zooming in on browser messed up building textures |
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− | * stop opening the squareMenu whenever you start a mission |
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− | == Alpha version 0.41 - Nov 29 2013 == |
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− | First alpha release featuring the base game. [[Factions]], [[technology]], [[perks]], [[policies]], the [[campaign mode]] and [[plotlines]] are marked in the game with "coming soon" banners. The game is fully playable, albeit a bit unbalanced, and you can win it. |
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+ | * Survivors can now hunt/fish at Parks/Fields that have been reclaimed. |
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+ | * Bugfixes |
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+ | ** Fixed edge scrolling while dragging survivors on large monitors. |
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+ | ** Fixed opening building menu or radial menu on large monitors. |
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+ | ** Fixed missing Build Farm icon. |
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+ | ** Fixed outcome of Gustav gambling event. |
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+ | ** Fixed arrow key scrolling with radial job menu open. |
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[[Category:Rebuild: Gangs of Deadsville]] |
[[Category:Rebuild: Gangs of Deadsville]] |
Revision as of 07:01, 23 May 2014
Rebuild: Gangs of Deadsville is now in beta! To get access, you can either grab the game on Steam Early Access or from the official Rebuild website at rebuildgame.com.
Below is a list of the game updates since the initial beta version (v0.614).
Bugfix build (beta v0.62) - May 20th, 2014
- Survivors can now hunt/fish at Parks/Fields that have been reclaimed.
- Bugfixes
- Fixed edge scrolling while dragging survivors on large monitors.
- Fixed opening building menu or radial menu on large monitors.
- Fixed missing Build Farm icon.
- Fixed outcome of Gustav gambling event.
- Fixed arrow key scrolling with radial job menu open.