Rebuild: Gangs of Deadsville Wiki
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Rebuild: Gangs of Deadsville is now in private alpha. To get access, pre-order the deluxe survivalist edition from the [http://rebuildgame.com official website]. Beta testing will start in 2014 and be available to anyone who pre-orders the base edition too.
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Rebuild: Gangs of Deadsville is now in beta! To get access, you can either grab the game on [http://store.steampowered.com/app/257170/ Steam Early Access] or from the official Rebuild website at [http://rebuildgame.com rebuildgame.com].
   
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Below is a list of the game updates since the initial beta version (v0.614).
== Alpha Version 0.442 - Feb 4 2014 ==
 
   
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== Bugfix build (beta v0.62) - May 20th, 2014 ==
* Fixed realtime freezing after injury bug
 
* Fixed factions onto and trapping massed zombies bug
 
* Fixed bug that made game nearly impossible to win
 
* Minor bug fixes
 
* Removed random success/failure from trading.
 
* Added %Discount (or makup) and a haggle button you can use up to 3 times to try to get better discount.
 
* Added negative effects to failed haggles.
 
* Haggling and %Discount now affected by leadership level.
 
 
== Alpha version 0.44 - Jan 31 2014 ==
 
 
* factions share the map with you (temp art)
 
* trading with factions (temp art)
 
* raiding and fighting with factions (unbalanced)
 
* a few random faction events (some with temp text; more coming soon)
 
* click on survivors in event picture to view their details
 
* "where" button takes you to where an event took place (temp art)
 
* almost all temp building art replaced
 
* survivors return to their old mission if you don't assign a new one
 
* allow changing large building types
 
* wasd map control
 
* allow multiple rivers on maps
 
* fixed invisible new people
 
* fixed backstory dialog when viewing new recruits
 
* fixes to world and river/coast generation
 
 
== Alpha version 0.43 - Dec 25 2013 ==
 
 
* new menu for creating & updating missions using a list of survivors (art in progress)
 
* after a mission, survivors return to the closest fort square
 
* survivor backstories (content in progress)
 
* survivor perks (content in progress)
 
* more building art
 
* notice shows if somebody dies on a mission (text in progress)
 
* ''Behind the Scene changes to map and dragging survivors''
 
 
== Alpha version 0.42 - Dec 3 2013 ==
 
 
* added zoom hotkeys (+ and -)
 
* fixed zoom buttons so they don't send you to blackness
 
* fixed bug that caused lag after day 100
 
* fixed day display after day 100
 
* stopped sending benign error reports about missing Destroyed textures
 
* farms now produce food all year round
 
* extra error checks for autosave issues should tell you if save not working
 
* fixed bug where units look all messed up
 
* fixed bug where zooming in on browser messed up building textures
 
* stop opening the squareMenu whenever you start a mission
 
 
== Alpha version 0.41 - Nov 29 2013 ==
 
 
First alpha release featuring the base game. [[Factions]], [[technology]], [[perks]], [[policies]], the [[campaign mode]] and [[plotlines]] are marked in the game with "coming soon" banners. The game is fully playable, albeit a bit unbalanced, and you can win it.
 
   
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* Survivors can now hunt/fish at Parks/Fields that have been reclaimed.
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* Bugfixes
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** Fixed edge scrolling while dragging survivors on large monitors.
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** Fixed opening building menu or radial menu on large monitors.
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** Fixed missing Build Farm icon.
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** Fixed outcome of Gustav gambling event.
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** Fixed arrow key scrolling with radial job menu open.
 
[[Category:Rebuild: Gangs of Deadsville]]
 
[[Category:Rebuild: Gangs of Deadsville]]

Revision as of 07:01, 23 May 2014

Rebuild: Gangs of Deadsville is now in beta! To get access, you can either grab the game on Steam Early Access or from the official Rebuild website at rebuildgame.com.

Below is a list of the game updates since the initial beta version (v0.614).

Bugfix build (beta v0.62) - May 20th, 2014

  • Survivors can now hunt/fish at Parks/Fields that have been reclaimed.
  • Bugfixes
    • Fixed edge scrolling while dragging survivors on large monitors.
    • Fixed opening building menu or radial menu on large monitors.
    • Fixed missing Build Farm icon.
    • Fixed outcome of Gustav gambling event.
    • Fixed arrow key scrolling with radial job menu open.