Rebuild: Gangs of Deadsville Wiki
(Up to version 0.42)
 
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First alpha release featuring the base game. [[Factions]], [[technology]], [[perks]], [[policies]], the [[campaign mode]] and [[plotlines]] are marked in the game with "coming soon" banners. The game is fully playable, albeit a bit unbalanced, and you can win it.
 
First alpha release featuring the base game. [[Factions]], [[technology]], [[perks]], [[policies]], the [[campaign mode]] and [[plotlines]] are marked in the game with "coming soon" banners. The game is fully playable, albeit a bit unbalanced, and you can win it.
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[[Category:Rebuild: Gangs of Deadsville]]

Revision as of 15:52, 26 December 2013

Rebuild: Gangs of Deadsville is now in private alpha. To get access, pre-order the deluxe survivalist edition from the official website. Beta testing will start in 2014 and be available to anyone who pre-orders the base edition too.

Alpha version 0.42 - Dec 3 2013

  • added zoom hotkeys (+ and -)
  • fixed zoom buttons so they don't send you to blackness
  • fixed bug that caused lag after day 100
  • fixed day display after day 100
  • stopped sending benign error reports about missing Destroyed textures
  • farms now produce food all year round
  • extra error checks for autosave issues should tell you if save not working
  • fixed bug where units look all messed up
  • fixed bug where zooming in on browser messed up building textures
  • stop opening the squareMenu whenever you start a mission

Alpha version 0.41 - Nov 29 2013

First alpha release featuring the base game. Factions, technology, perks, policies, the campaign mode and plotlines are marked in the game with "coming soon" banners. The game is fully playable, albeit a bit unbalanced, and you can win it.