removed perk limit of 4; my best has 9 non-item perks
The people in your fort are called '''survivors'''. Survivors exist to accomplish various [[missions]], which serve to acquire resources for your fort, make it safer, or otherwise increase your fort's chances of continued existence. Survivors not assigned to a specific mission remain inside the fort on [[Guard Duty]], keeping other survivors safe from marauding zombies.
Unless altered with a perk, each survivor needs a [[house]] to live in, and will consume 1 unit of [[food]] per day. Every survivor is rated in five different [[skills]], has a [[happiness]] level from 0-100, can equip one [[weapon]] and one [[nonweapon]], and can have
up to 4 non-item granted [[perks]] (Needs confirmation).
New survivors can be acquired through [[Recruiting|recruiting]] missions, and sometimes they'll appear on their own via random [[events]], which can be increased or decreased based on [[research]] and [[policy]].