Rebuild: Gangs of Deadsville Wiki
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Each survivor is assigned one main skill, akin to a character class. This skill can be improved through experience or training. The main player is an exception, as they can level up all five of their skills.

A skill can be levelled up to a maximum of 10, and it can be raised above that using equipment and perks.

A survivor's non-main skills can't be levelled up, but they can be improved using equipment and perks.

Leading

Character's leadership and charisma. This skill affects:

  • Chance of successfully recruiting new survivors.
  • Better dialogue options with merchants and gang leaders
  • Amount of happiness when the character is working in bars or churches

Defense (Soldier)

This is a bit of a misnomer, as it affects both attacking and defending. The effects are:

  • Overall mission danger level.
  • Chance to successfully killing zombies, raid or attack other factions.
  • Adds to the building's defense rating when the character is guarding buildings.

Scavenging

Character's knack for finding useful things. During scavenging missions, more stuff is found faster. It's unknown if this affects chance to find random items as well.

Building

Affects building speed. Characters with higher skill speed up reclaiming, building, and upgrading missions.

Engineering

Character's knowledge of various scientific disciplines. This skill affects research speed, and engineers are faster at crafting items.

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