Rebuild 2 was originally posted on Armorgames at 6th October 2011, soon after negotiating with a sponsor. Like in his predecessor, the aim of this turn-to-turn strategical game is to build up a city in a post apocalyptic environment, where a virus known as "Zombieism" spreads.
Soon after the release of the Browser game a steam-release had followed. It was simply named "Rebuild" and it can be considered as the complete and final version.
After the well received first part, Sarah decided to collaborate with other artists for the sequel. She made some online-requests where she was looking for a paid artist to work with. The aim was to replace the androgynous stickmen from the first part..She finally had teamed up with EvilKris as a graphic artist, who formerly created the point and click horror games Insanity and Insanity 2 .
Besides the movie scenes he made the graphics about survivors and weapons as well as the paintings after horde attack. Because of his art, the second part had the most realistic look of the franchise and much more gore graphic in it. Whether this change is being liked or not, but it is certain that he gave Rebuild 2 his unique style.
The soundtrack to Rebuild 2 is made by Billy Gould (Faith No More) and Jared Blum. It is published on their sole album the Talking Book
While visiting a concert where they played as the opener, Sarah felt that it fitted perfectly as a soundtrack for her upcoming sequel. Later on, she contacted them to license a few of their songs.
The Game starts off with the character creation screen. It is the point where the protagonist (and first leader) is created. It's is written like a journal entry.The player can name the leader and choose his gender. The player's appearance is shown by a randomly generated face for the character. A new one will be generated by clicking at the picture.
The player also chooses a "Trusty Object" which he can use during the game. You can choose between a dog, a wrench, a cowboy hat, a pistol and a pair of binoculars.
The following page of the character select allows you to name the city. You can choose between different map sizes and general difficulty level.
In the mobile version, the second page slightly differs and you can change the season as well.
As the protagonist within the destroyed city left by mankind to flesh-eating zombies, you have set up a small refugee site with other survivors you will find throughout the city.
You must retake back the city building by building to achieve the goal for humans right. Fight against the undead hordes known by the survivors as "Zeds", the merciless survivor group named The Last Judgement Gang, food shortage and even among your own survivors, who try to betray your group.
Though there are many new features to deal with, the game itself can be considered as less difficult than the first part.
Characters & NPCsEdit
Survivors (Civilians) - are in general friendly humans. They are the ones who defend the fort and attack opponents. Each one has his own skills. Though in order for them to stay with you, you need to have sufficient food, a space for them to stay and care about their desires.
The Last Judgement Gang (Opponent/Cult) - They are known as human enemies, they praise the dead as a punishment to the sinners, and raid your fort randomly for no apparent reason. Sometimes they abduct female survivors, but most times they steal food and injure survivors during their raids if your base is undermanned. Women are treated as slaves by them, as reported by female escapees.
The Riffs (Friendly Group) - A large group known to show up randomly nearby the fort to have a show down for survivors in the fort to see. Direct interactions with them are rare, but they gladly support to eliminate the nearby zombies as well as the Last Judgement Gang.
Gustav, the trader (Merchant) - He will make deals with you, gambles or comes with the love caravan. Usually he will request an unused item for 5-20 food but you can decline but he will be back with more deals. Other times he will come with a roulette man in which you can gamble for food. Some other times he will come with his 'love caravan' which will require 15 food but will boost your survivor's happiness by 10, in a rare event Gustav will ask for one of your female survivors to join the love caravan in exchange for 2 working rocket launchers.
The Church of the Chosen Ones (Dissidents/Cult) - An uprising new religion among your survivors. Although their ideas bring joy and they first rather seem to be harmless it isn't recommended to let them establish. As they grow stronger, your survivors are gonna go more and more celebrate instead of working. The terminal stage will be a endless loop of ritual suicide. A special ending is connected to them.
Zombies (Infected) - are the main antagonists that you will find everywhere on the map. Non-reclaimed buildings are stocked with zombies. They can appear in large groups, you will then get a report about a horde closing up the fort. They can be killed if they are only small amounts of them, if they go in with large groups it can cause serious problems like someone being bitten or a building getting overwhelmed by them.
Both versions have been very well-received in reviews.
As of June 11th, 2017 it had a rating of 92 out of 100 on Armorgames and it is ranked at #4 on the highest rated games tagged with city .
Kongregate users gave a rating of 4.35 out of 5 and it is ranked at #44 of the highest rated games of all time.
See also :Edit