Rebuild: Gangs of Deadsville Wiki
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Every [[survivor]] is on a mission at all times. The default is [[guard duty]], which they'll return to after other missions finish. Missions are also used to scavenge, kill zombies, reclaim buildings, interact with factions, hunt, etc outside the fort. On buildings inside the fort survivors can farm, research tech, preach at a church, etc.
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'''Missions''' are useful in-game actions performed by your [[survivors]]. Every [[survivor]] is on a mission at all times. The default mission is [[Guard Duty]], which they'll automatically return to after completing any other assigned mission. Missions are used to scavenge for supplies, kill zombies, reclaim buildings, interact with factions, hunt, as well as do other useful things outside the [[Fort|fort's]] walls. Survivors can also be assigned to missions ''inside'' the fort, such as farming and research.
   
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Survivors can be assigned to missions in one of two ways:
Missions are in-game actions, performed by your survivors. All survivors are constantly on a mission, defaulting to the guard mission when left inside the fort without other instructions. Missions can be ordered in one of two ways, by clicking directly on the building or "Square" that the mission is to be performed on and selecting the mission and which survivors to send or by dragging and dropping a survivor portrait onto the "Square" where the mission is to be performed. This method brings up a radial menu that allows you to select which mission type is to be performed, using the survivor or survivors that you dropped on the "Square".
 
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*By dragging and dropping a survivor's portrait onto the desired mission area. This will bring up a radial menu with all the missions available for that survivor at that location.
 
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*By clicking directly on the building or area in which the mission is to be performed. From here, selecting the "Start Mission" tab will allow you to select the desired type of mission, as well as the survivor(s) to assign to it.
There are multiple mission options available, depending on wheather the "Square" is inside the fort, outside the fort, inside another factions fort, has a trader present, has attackers or raiders present and on the building type.
 
   
 
==Mission Types==
 
==Mission Types==
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===Inside fort===
 
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Rebuild: Gangs of Deadsville has a large variety of missions available for survivors to accomplish. The availability of these missions depends on the survivor's location: areas outside the fort have different missions from those inside the fort, for example, and the presence of resources, zombies, or other factions affects the range of missions in an area.
*[[Guard Duty]] - the default duty, your survivor guards the walls, reducing the risk of death or land loss from a zombie attack.
 
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*[[Build]] - allows you to change the type of building located on the "Square".
 
 
===Inside the Fort===
*[[Upgrade]] - allows you to upgrade the "Square" by adding a tower to increase defense. Only available after researching watchtowers.
 
 
*[[Guard Duty]] - The default mission. The survivor will guard the fort walls, reducing the risk of injury or territory loss from a zombie attack.
*[[Scavenge]] - Scavenge the resources and food from this "Square".
 
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*[[Build]] - The survivor will replace or destroy the building in the selected area. Costs [[materials]].
*additionally there are building specific missions that can only be performed inside the fort, please refer to the building specific list for full details.
 
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*[[Upgrade]] - The survivor will improve the defenses of the selected building. Costs materials and requires [[research]].
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===Outside fort===
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===Outside the Fort===
*[[Scout]] - scouts the building, providing information on survivors present, number of zombies, resources and revealing the sorrounding area.
 
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*[[Scout]] - The survivor scouts the area, revealing the surrounding geography and providing information on any survivors, resources, and/or zombies present.
*[[Kill]] - Kill the zombies in this "Square".
 
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*[[Kill|Kill Zombies]] - The survivor kills any zombies in the area, making it safer for other mission types.
*[[Scavenge]] - Scavenge the resources and food from this "Square".
 
*[[Recruit]] - Recruits any survivors in the "Square".
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*[[Scavenge]] - The survivor collects any resources that may be available in the area.
*[[Claim]] - Allows you to fortify the "Square", adding it to your fort.
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*[[Recruit]] - The survivor attempts to enlist anyone in the area to join the fort.
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*[[Reclaim]] - The survivor fortifies the area, adding it as a secure location to your fort. Costs materials.
*additionally there are building specific missions that can be performed outside the fort, please refer to the building specific list for full details.
 
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===Other Factions Fort===
 
===Other Factions Fort===
 
*[[Scout]] - *Scout - scouts the building, providing information on survivors present, number of zombies, resources and revealing the surrounding area.
 
*[[Scout]] - *Scout - scouts the building, providing information on survivors present, number of zombies, resources and revealing the surrounding area.

Revision as of 01:44, 1 July 2014

Missions are useful in-game actions performed by your survivors. Every survivor is on a mission at all times. The default mission is Guard Duty, which they'll automatically return to after completing any other assigned mission. Missions are used to scavenge for supplies, kill zombies, reclaim buildings, interact with factions, hunt, as well as do other useful things outside the fort's walls. Survivors can also be assigned to missions inside the fort, such as farming and research.

Survivors can be assigned to missions in one of two ways:

  • By dragging and dropping a survivor's portrait onto the desired mission area. This will bring up a radial menu with all the missions available for that survivor at that location.
  • By clicking directly on the building or area in which the mission is to be performed. From here, selecting the "Start Mission" tab will allow you to select the desired type of mission, as well as the survivor(s) to assign to it.

Mission Types

Rebuild: Gangs of Deadsville has a large variety of missions available for survivors to accomplish. The availability of these missions depends on the survivor's location: areas outside the fort have different missions from those inside the fort, for example, and the presence of resources, zombies, or other factions affects the range of missions in an area.

Inside the Fort

  • Guard Duty - The default mission. The survivor will guard the fort walls, reducing the risk of injury or territory loss from a zombie attack.
  • Build - The survivor will replace or destroy the building in the selected area. Costs materials.
  • Upgrade - The survivor will improve the defenses of the selected building. Costs materials and requires research.

Outside the Fort

  • Scout - The survivor scouts the area, revealing the surrounding geography and providing information on any survivors, resources, and/or zombies present.
  • Kill Zombies - The survivor kills any zombies in the area, making it safer for other mission types.
  • Scavenge - The survivor collects any resources that may be available in the area.
  • Recruit - The survivor attempts to enlist anyone in the area to join the fort.
  • Reclaim - The survivor fortifies the area, adding it as a secure location to your fort. Costs materials.

Other Factions Fort

  • Scout - *Scout - scouts the building, providing information on survivors present, number of zombies, resources and revealing the surrounding area.
  • Raid - Sends survivors to raid the other faction, stealing some of their supplies, weakening them and lowering respect.
  • Attack - Sends survivors to attack the other faction, destroying their walls around that square and making it unclaimed, potentially killing some of their survivors and weakening them. Lowers respect.

Traders/raiders/attackers

  • Trade - initiates a trade with the other faction.
  • Attack - Sends survivors to attack the other faction, destroying their caravan/raiders/attackers and potentially gaining you resources.

Building specific list

  • Farm - Farming, by assigning a survivor to farm you increase the farms food output. Inside fort only.
  • Church - Preach, by assigning a survivor to preach you will gradually increase moral. Inside fort only.
  • Bar - Bartend, by assigning a survivor to bartend you will gradually increase moral. Inside fort only.
  • Field - Hunt, a survivor assigned to hunt will produce food. Outside fort only.
  • Park - Hunt, a survivor assigned to hunt will produce food. Outside fort only.
  • Lab - Research, allows you to research technology. Inside fort only.
  • Workshop - Create Items, allows you to create items such as ammunition or explosives. Inside fort only.

Mission menus

Standard mission menu

The standard mission menu, accessed by clicking directly on a "Square" and pressing start mission.

The standard mission menu, is accessed by clicking directly on the "Square" you wish to perform a mission on and clicking start mission. This will present you with mission options based on the "Square" type and its location, after selecting your mission type, you will be able to select the survivors to assign to the mission from a list.

Radial mission menu

The radial mission menu, accessed by dragging survivor portraits to a "Square" and dropping them on it.

The radial mission menu, is accessed by dragging and dropping survivor portraits on a "Square". This will bring up the radial mission menu, which lets you select the mission you with to perform using the survivors you dropped on the square.