Versions

Rebuild: Gangs of Deadsville is now in beta! To get access, you can either grab the game on Steam Early Access or from the official Rebuild website at rebuildgame.com.

Below is a list of the game updates since the initial beta version (v0.614).

Bugfix build (beta v0.62) - May 20th, 2014

 * Survivors can now hunt/fish at Parks/Fields that have been reclaimed.
 * Bugfixes
 * Fixed edge scrolling while dragging survivors on large monitors.
 * Fixed opening building menu or radial menu on large monitors.
 * Fixed missing Build Farm icon.
 * Fixed outcome of Gustav gambling event.
 * Fixed arrow key scrolling with radial job menu open.

Build (beta v0.63 and v0.631) - June 10th, 2014

 * new attack system for zombie and faction attacks
 * new zombie type: zombie mob, they march at the fort and hit big when they arrive
 * made it less likely for survivors to die during the first month
 * now survivors can be injured from starvation as well as die
 * changed how zombies spawn: now even on all buildings and more beside the fort
 * crafting in workshop can now be done as a permanent post
 * can now craft raw medicine in workshops for free once Medkits are researched
 * show speech bubbles when survivors want to talk
 * show two walls where two factions touch
 * zombies can no longer spawn in buildings surrounded by fort or water
 * reclaiming costs more: 2,3 or 4 materials depending on building size
 * buildings must have zero zombies and be scouted before you can reclaim them
 * decreased defense value of survivors by 1/3
 * perks now awarded at level 3, 6 and 10
 * made realtime timing more deterministic so zombies spawn exactly once per day etc
 * fixed equipment counts on info menu (still temp art)
 * fixed zombies and factions appearing on buildings you just cleared out (...again)
 * fixed tooltips disappearing right away on bigger monitors
 * fixed menu items displaying off the bottom of the screen in oldschool mission menu
 * Fixed survivors eating way too much and factions running around like they own the place in realtime mode.
 * Also took a significant stab at fixing memory leaks that cause the black screen / siren bug after you've been playing awhile.